Loop
⚠️ The main shader is behaving differently on WebGL, making the game unplayable ⚠️
(More below)
I re-uploaded a Windows version here (10min too late (you can see when a page has been updated for the last time at the bottom of it))
https://garderemax.itch.io/loop-re-upload
Objective
Jump from loop to loop to climb the world, sounds easy? it is not...
Controls
[Left Mouse Button] Used to jump off the loops, Hold to slowdown (only on loops)
🏆 Leaderboard included, 🥇World record run:
I spend the last day trying to fix it but impossible. Contact me if you know how to solve it. Depth sampling is resulting is unexpected values
float depth = SampleSceneDepth(IN.texcoord); float3 worldPos = ComputeWorldSpacePosition(IN.texcoord, depth, UNITY_MATRIX_I_VP); float3 ro = _WorldSpaceCameraPos; float3 viewDir = worldPos - _WorldSpaceCameraPos; float viewLength = length(viewDir);
| Status | Released |
| Platforms | HTML5 |
| Author | garderemax |
| Made with | Unity |
| Content | No generative AI was used |
